AI Insights · Timothy · July 2024
Q2 2024 Performance of Top City Building Games on iOS in the US
Explore how the top city-building games fared on the iOS platform in the US during the second quarter of 2024. Sensor Tower's latest data reveals the trends in downloads, revenue, and active users.
In the second quarter of 2024, city building games continued to engage mobile users on iOS in the United States. Sensor Tower provides insights into how these games performed during this period.
States Builder: Trade Empire by SayGames LTD started the quarter with a modest download count of 100K but saw a significant peak reaching 508K downloads in the first week of June. Revenue peaked at $53K in the same week, with weekly active users hitting a high of 868K.
Electronic Arts' SimCity BuildIt showed a steady revenue stream throughout the quarter, with a notable spike to $598K in late April. Downloads reached their peak at 205K in the same week, and weekly active users saw a high of 1.55M in early May.
Idle Town Master - Pixel Game by Digital Things debuted in April and quickly ramped up revenue, hitting a peak of $81K in early June. Downloads peaked at 250K in early May, but unfortunately, weekly active user data was not available.
Radiant Cat Studio's Triple Match City: Tile Puzzle had a quiet quarter in terms of revenue, with its highest at $4K in early April. The game experienced a sharp decline in downloads, ending the quarter with only a few thousand downloads and no revenue reported from mid-April onwards.
Lastly, The Simpsons™: Tapped Out, another title by Electronic Arts, demonstrated a revenue high of $154K in early June. Downloads remained low throughout the quarter, with a peak of 47K in late June. Weekly active users showed consistency, ending the quarter with 279K.
For more detailed insights and data on the performance of these city-building games and others, visit Sensor Tower.